The party stood deep underground, looking upon the corpse of a vessel from beyond the sky. Someone turned to ask the skulks another question. They didn't get the chance, as the skulks had vanished into the shadows as soon as their business was complete. The party decided amongst themselves to finish up exploring the caverns before entering the downed spaceship. The first chamber they checked was covered in a rustlike brown mold. In the center of the room lay a decaying corpse. Ghartok recognized the corpse as an adventurer from Torch. There wasn't much to distinguish him, but he had been planning to marry soon. Ghartok also recognized the fungus carpeting the floor as poisonous russet mold. Luna entertained a dubious hope of saving the poor rogue. Fashioning a lasso from some rope, she made several attempts and finally managed to successfully snag him. In recovering the body, Luna was badly chilled by intense cold emanating from the room.
Examination of the body confirmed that he was in fact dead. The party tried burning away the poisonous mold, but the flames only caused it to spread. The party decided to leave the body there until they could figure out how to properly deal with it. In the last unexplored chamber sat three smelly mounds. Luna poked one and they lashed out, revealing themselves to be camouflaged slime molds.
Luna the oracle and Luna the tiger took out one each before Morgrym picked off the last one. After clambering past the infamous and near-insurmountable 5ft ledge once more, the party decided it was time to enter the ship. The unlocked doors slid aside with no effort and revealed an airlock with a dead repair drone.
It was much like the one Baine had brought back to his house. Like its counterpart, this one also suddenly revived and went on the attack when the party tried to bypass it. It only managed to land a few punches on Morgrym before being overwhelmed. Luna tried to dig a cog out of the dead robot, but gave up after finding the parts too well attached. Morgrym shoved the robot into the inside door of the airlock to keep it open. When he did that, it revived one more time and was promptly put down by Luna. A cog rolled out after the robot's final death. The oracle made sure to take it.
The party began exploring the dusty skymetal halls beyond the doors. Skeletons of multi-limbed aliens were scattered about the floors. With them were some bits of their inscrutable technology. Ghartok took a plier-like tool and Luna experimented with a device shaped something like a black stiletto. She couldn't find the use for it, but it did seem to vibrate slightly when placed near some other alien technology.
The party explored onward through abandoned labs and smashed cages. Eventually they opened a door to a strange sight. A desert with a black and starless sky stretched before them. Morgrym stepped forward, his dwarven senses still telling him that he was still underground despite the desert's appearance. Morgrym asked Luna for some healing before heading out. Luna responded by stubbornly refusing until Morgrym agreed to pet her tiger. With some reluctance, he did so. Morgrym was then distracted by the more pressing concern of a tentacled monster bursting from under the sand.
Ghartok's bullet and Morgrym's pick went wide as the creature jabbed and snatched at the dwarf with its tentacles. Burn rushed in with an awkward but solid blow from his hammer. The Lunas charged in. The tiger Luna was struck across the face by a tentacle for the reckless charge, but made it through to rip the core open and end the skirmish. The tiger noticed something strange beneath the sand and began to dig. With help, it found a bizarre mass of tendrils extended from the alien creature that had been hidden beneath the sand. Nobody really knew what to do about that, so the party moved on.
The party began trekking through the desert. At one point, a four-armed skeleton rose up before them. Green lights glowed in its empty sockets. It charged, flailing its many claws. The party clearly outmatched it, but its lack of blood and organs was a hindrance for those whose weapons were unsuited to crushing bone. Two more rose up to aid it after a moment of combat, these without glowing eyes. Burn knocked the first undead's skull from its neck and it fell inert. When this happened, the glow transferred to another skeleton. Wave after wave of the skeletons began to join the battle.
The skeletons bit and scratched and were struck down again and again. For a moment they seemed overwhelming, but in the end their numbers were finite. The party stood battered but victorious among heaps of bones. The green glow continued to skip from host to host until the horde was completely depleted, at which point it vanished.
At the apparent other side of the desert-chamber was a wall. Morgrym was confused by it. The wall looked real, but his dwarven stonecunning told him it couldn't be. Luna tried walking through it and found it insubstantial. The party followed her through into another room filled with artificial light and twitching machinery. Luna found some slits in the wall that seemed to fit her stiletto-device. She tried inserting it. The result was initially a small electric shock into her arm. It was followed moments later by a blast of lightning that left her sprawled unconscious on the floor and scorched those unfortunate enough to be nearby. The smell of burnt dwarf beard and gnoll fur together was not something anyone wanted to ever experience again.
The party loaded their downed oracle onto the tiger's back and prepared to return to town. Morgrym stayed behind in the electric room for a bit, trying to figure out how it worked. He soon tripped an alarm. It babbled in an alien tongue and a siren blared. With that, day one of the adventure came to a close.
The next morning, the party rose and began heading around town to take care of certain things before resuming their quest. First was the sad work of informing the families of the fallen adventurers of the fate of their loved ones. The heartbroken fiancée of the adventurer slain by russet mold was initially confused about why her betrothed's body could not be returned right away, but the party promised to bring it back as soon as they could do so safely.
A nervous courier approached the party around this time. He relayed a message from a certain Garmen Ulreth.
Ulreth was a disreputable but influential man who ran a casino called the Silverdisk. He wanted to invite the party to visit the casino. The party agreed. Ghartok had misgivings about dealing with Ulreth, but went along so as not to insult him. When the party entered the casino, they were presented with some complimentary gambling tokens. Everyone took at least a fair shot at the wheels and slots, but Luna was particularly enthusiastic. She repeatedly bet it all on black until she couldn't continue. Garmen stopped by to greet the party, but there wasn't much of a conversation. At least nobody got hurt.
The party also paid a visit to the town's clerics about the russet mold. The clerics were glad tht the party had warned them about it, because russet mold could spawn into the inscrutable and often violent plantmen called vegepygmies if left to its own devices. They advised using pure alcohol to kill it. The party took their advice and were able to recover the body for proper disposal.
A few more details must be mentioned about the trip to the town. Burn finally became fed up with his impractical weapon. He purchased a fine rapier from a local smithy and began practicing a new, more agile dueling style in the style of the pirate swashbucklers of the Shackles. Ghartok restocked his ammuntion, and the party purchased a healing wand by selling one of the odd cards the skulks had given them. The party went to an expert on Numerian archeology to get their finds identified. Most were just old tools, but the cards seemed to be intended for unlocking doors within the ruined starship and Luna's "stiletto" was a form of lockpick called a "Black E-Pick". The slot that had electrocuted her was apparently a "power outlet".
After all this, the party returned to the room on the far side of the desert. The party hurried through the room with the outlet and used a card to get through a door. They found themselves in what looked like the control room. Buttons and faded screens flashed and blinked almost as fast as Luna could impulsively push them. She was reward with a blaring alarm, a holographic map of the desert, sparks, a dazzling light, a blood-drawing needle, and finally a distant explosion before someone finally stopped her.
The party pushed a bit deeper into the halls and took note of unusual drawiings on the walls.shortly before another new creature showed itself. It was a living alien in the flesh.